Biayna Bogosian Researcher
Biayna Bogosian is an architect and interactive media designer researching perceptual and cognitive interaction design that highlight the relationship between environmental data and the built environment. Biayna is pursuing a Ph.D. in Media Arts & Practice in the School of Cinematic Arts at the University of Southern California. She holds a Master of Science in Advanced Architectural Design from Columbia University, and a Bachelors of Architecture from Woodbury University. Since 2011, Biayna has taught digital media and architectural design courses at Columbia University Graduate School of Architecture Planning and Preservation, USC School of Architecture, Tongji University in Shanghai, and American University in Armenia. Biayna is principal of Los Angeles-based studio Somewhere Something that works at the intersection of architecture, urban design, interaction design, and digital fabrication, in order to change the way we perceive and construct our cities. www.biaynabogosian.com
Flint Dille Visiting Scholar
Flint Dille has been given many titles throughout his career: Transmediologist, World Builder, ARGonaut, Gamifyer, Narrative Alchemist, and Game Designer, to name a few. He has led the development of multiple storyworlds, served as the showrunner on the original Transformers animated series, inspired Dilios in Frank Miller’s 300, and is currently Creative Lead on Niantic’s geo-mobile alternate reality game, Ingress. Flint is also working on Transportopia, and keeping his hand in the film business has his novel Agent 13 in development with Universal and the Sean Daniels company.
Jen Stein Visiting Scholar
Jen Stein is a design researcher examining the implications of ubiquitous technologies on the built environment. She completed her Ph.D. in Media Arts and Practice at the School of Cinematic Arts, University of Southern California, where she combined theory and practice to speculate about near future scenarios for Interactive Architecture. Her research explored how the technologies now commonly embedded within architectural spaces could be used to create more personalized and enchanted experiences for inhabitants. Jen is currently Professor of Design Futures at the University of the West of England and a Resident at the Pervasive Media Studio at the Watershed in Bristol. Previously she was Research Assistant Professor in the Mobile and Environmental Media Lab and the Media Arts + Practice program at USC’s School of Cinematic Arts. Her research explores design for interactive architecture, ambient storytelling, and mobile experiences. She holds an M.A. in Media and Communication from Goldsmiths College, University of London.
Nathan Fairchild Researcher
Perry Hoberman Visting Artist
Perry Hoberman is an artist and educator who works with a wide variety of new and old technologies, ranging from the utterly obsolete to the state-of-the-art, from low-tech to high-tech and nearly everything in between. Often incorporating stereoscopic 3D media and virtual reality, his work has variously taken the form of installations, sculptures, multimedia, performances, concerts, plays and uncategorizable spectacles. Hoberman has exhibited internationally, with major shows throughout the USA and Europe. He has been the recipient of many awards and honors, including Guggenheim and Rockefeller Fellowships, as well as prizes from Prix Ars Electronica and the ICC Biennale. He has taught and lectured widely, with previous appointments at Cooper Union, the San Francisco Art Institute, the California Institute of the Arts, and the School of Visual Arts.
Scott Fisher Lab Director, Professor, & Principal Investigator
Scott Fisher is Professor in Media Arts + Practice and founding Chair of the Interactive Media Division at the USC School of Cinematic Arts. He is a media artist and interaction designer whose work focuses primarily on interactive environments and technologies of presence. He is well known for his pioneering work in the field of Virtual Reality at NASA. Fisher’s media industry experience includes Atari, Paramount, and his own companies Telepresence Research and Telepresence Media. A graduate of MIT’s Architecture Machine Group (now Media Lab), he has taught at MIT, UCLA, UCSD, and Keio University in Japan. His work has been recognized internationally through numerous invited presentations, professional publications and in the popular media. In addition, he has been an Artist in Residence at MIT’s Center for Advanced Visual Studies and his stereoscopic imagery and artwork has been exhibited in the US, Japan and Europe.